One Young Entrepreneur's Million-Dollar Idea in Mobile Gaming A Princeton dropout makes waves with mobile gaming and payment services.
By Joel Holland
Opinions expressed by Entrepreneur contributors are their own.
In the fall of 2007, Seth Priebatsch was a freshman at Princeton. A year later, he dropped out. By 2011, he was head of a company valued at nine figures.
The 23-year-old is the self-proclaimed "chief ninja" of Scvngr, a real-world, location-based gaming system, and its new mobile payment service, LevelUp. Priebatsch's record of entrepreneurship stems back to high school, when he ran a print manufacturing startup called Postcard Tech. He cut his teeth turning out college applications while managing factory operations in Hong Kong and a distribution center in Boston.
The rest of this article is locked.
Join Entrepreneur+ today for access.
Already have an account? Sign In